Oh, well I just really like bluffing games in general. Usually in a tabletop game though, because social interactions with people are what make bluffing interesting. But at first I believed that I simply had to type out what was written, and that I had to guess or find out which word was the one that I was meant to unscramble (see, I thought here unscrambling was to defuse). It worked with some scrambled words of course, leading me to see if there were any indication in the letters to 'tell' they were bluffing from the rest
I think usually when bluff/deception is used in games, there's some other resource at stake on top of the gamble. Something that has other players wondering if it's worth taking the risk if they make the mistake or as a trade off. But I'm unsure on how to go about that in a good way :P