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Deliciously gruesome and funny! The puzzle mechanics with faster gameplay were refreshing, and the camera movement was an elegant solution to the low resolution restrictions. The difficulty ramped up pretty early on so I didn't end up finishing it, but it's a great entry and I would gladly like to see more. Awesome job!

Yeah I had to pack up 10 levels in a very short time so they're not so perfect nor very balanced (normally I'd preferred to make 50 levels and choose the best 10, but I had the time to make 10 and use those...)

Thanks for playing and commenting!