I'm working on a new update right now, updated character generator and whole intro redone using my v2 mechanics (to hopefully get some input on how people find those), but I also have a clashing medical situation happening that's sapping my time and making it hard for me to say when I'll be able to release it. Sometimes soon though, definitely.
The v2 mechanics are important as they make it a lot easier to build far more complex interactions than anything I've tried before.
As for burnout, I've been going at this for a long time, I'm too stubborn to give up.