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(1 edit)

Oh please you don't have to apologize <3 
I am photosensitive, so I face these kinds of issues in many other games too. 
=^.^=

So for the general text, in my case the "Simple" Font worked perfectly to negate the eyestrain effect for the textbox this far. I'm so happy you had this option in your game. 

As for the Petition Parchment, in my case the issue is that it's following a very dark screen, so when it appears it's like a "bright beacon of light"the beacons are lit ;)   (sorry, couldn't help with this LOtR meme)


If I may be so bold to make such a suggestion, the appearance of the Petition Parchment could be a bit less "visually disruptive" if we skip the black background altogether and immediately switch to the throne room, and since we're at it, we could also give the parchment a tiny bit of transparency, this way it would cut on its brightness and also making it fit a bit more with its following "Petition Response Options", which are also semi-transparent. 
Semi transparent petition parchment

In any case, the appearances of the parchment are predictable in the game, so early on in the demo I could easily guess when it was time to "squint away" because a petition was coming ;) hehehehe

You guys are doing a great job!
Keep it up !!!

<3

(+2)

XDDD I can't get over the references, I laught so much thanks XD

 I will take into consideration your suggestions and see what can be done for the game! I am sure you are not the only person photosensitive and it can also help other people sensitive to sudden change of light. 

Thank you so much for your understanding <3 
and you have included so much already in your game to help out with dyslexia and colour vision deficiency. 
=^.^=

May your muse never fails you !
---'--,-{@