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That's a great twist on the cheat code system. It's pretty interesting. That's like a game inside a game. Go for it. Make it more complex and it will be a fantastic videogame. Maybe even focus on a cheat system to beat levels that are impossible to beat from the start or make the cheat codes that will feel useless and yet be actually useful but only for a selected levels/encounters. Unfortunately, I feel like a lot of people may skip on this as it's not playable in a browser, while this one is actually a great entry.

P.S. Yoyogames (Well… Opera) are giving free subscriptions to those who own a license, I got like 41 months of free indie license, maybe if you have a similar offer it will be possible to upload a html5 version.

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I really appreciate the feedback and kind words! It is hard to get the word out to people as like you said many are naturally less inclined to try a downloadable executable over an in-browser game!

I appreciate the info on YoYos giveaway and I do own a liscence from them and plan on continuing development of the project so I will keep this in mind.

I'm not sure about the limitations of in-browser games when it comes to assets but music alone makes the game file huge (I couldn't even send it through discord bc it is larger than 50mb) so I am not sure if I'd be able to make it an in browser game or the limitations off of that. (Personally I enjoy the executable games and overall think most of them are of better quality and more polished but maybe I am biased).

Either way I really appreciate the feedback and your willingness to try my downloadable game hahaha!

I also felt like elaborating after reading this again. The game doesn't go on a level system but instead is designed so that the character tries to survive as long as possible with your one life (similar idea to a roguelite).

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Well, some tweaks to how a game works are always possible, you may consider this as a prototype.  Regardless, that's one of the best entries I played so far.