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Thank you again, you didn't miss much, you quit on the last level. About the tutorial being too hard, maybe I worded it wrongly, it's not structured like:

learn new stuff, learn new stuff, learn new stuff, expand, expand, expand, challange, challange, challange

It's:

Learn new stuff, expand,  challenge. Learn new stuff, expand, challange. You didn't have trouble with the first slashing level, first walljump level, first shooting level, did you? It was 2 or 3 levels later when it ramped up after you already learned new mechanic, I think it works better than dumping tutorial with everything first when you won't even need it until later like shooting.

Hey man, that does make sense. Maybe in the final game you could ramp it up more gradually though? You might lose a lot of players if they get hung up within the first 10 levels before they can get hooked. Just my opinion. Keep up the good work!