Such a fantastic jam game!!! even if it is hard as hell. I had to give up on level 10. The concept is so sound and your execution is like 9/10. I think the controls could use a bit of tweaking only in: It can be hard to grab mid-air, or like, if you aren't "allowed" to grab yet it's frustrating, maybe that timer could be reduced or something. I found myself on level 10 for example, just wanted to grab the character so I could slow him down to see what is actually ahead before I fly into some unknown sawblades. I also found it felt kind of inconsistent how strong the impulse on the character would be when i send him flying. I feel like it was often too little when I did shorter ones and too much force when I did it really far-- I think the range in the middle needs to be bigger, if that makes sense. Either i had too much power or too little.
Anyway I only give such specific criticism because I thought the game was so great. Looks great (the ragdoll in so few pixels is just perfect! dismemberment has never been so funny) sounds good, fun as hell to play.