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(2 edits)

Thanks Michael for the answer. I'm generally a guy that tries to wring every bit of functionality out of something (and from playing your games, you are too). I was wondering what the thought process for this was, and it sounds like you were going for the Nethack-ish way of figuring out potions. Cool.


And thanks for the invite to make my own game. I appreciate that. Through my Steam reviews (ID: Ryan Dorkoski) I've introduced a very good number of people to your obscure, yet great, games. Good luck.