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Thnx for playing it! I know that a lot of games that imply targeting use a mouse these days, but the decision to not use it is intentional… with that control scheme this would be a totally different game and would not be aligned to the original idea inspired by old Arcade and SNES classics. Maybe I can try add an option later on and test it, but my initial feeling is that the gameplay experience won’t be that challenging… I guess the control scheme would be mouse for targetting and firing (1 btn) and A-D for left right and potentially S+A/D for rolling. Leaves some extra controls for more actions (W and combinations) but not sure I’d like the game behaving like this. Thnx for the suggestions though, sometimes you need to hear the users ;)