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(+1)

This game has amazing vibrant visuals given the small resolution. On top of that the arcade-style gameplay works extremely well. I especially enjoyed the way the hook and firing are interlinked through the overheating mechanic, and it creates a great contrast between which tool to use. I see a lot of potential in this shared energy pool, as you could add a third mechanic in later waves, such as a missile that causes significantly more overheating. As it stands, this is easily one of the best games that I've seen so far.

PS: I'd be grateful if you could play and rate my game in return:

https://itch.io/jam/lowrezjam-2021/rate/1156032

Challenge the God of Gravity in this Rhythm-Based Platformer!

(+1)

Thank you! I totally agree about having a third mechanic. I experimented with having a shield that used more energy, but it felt a little redundant with the lasers. I should have kept it and had it unlock after a certain number of waves or amount of gold collected. It would be useful because the game gets really hard after a few waves  :-P