Alright, I just re-uploaded the project. I believe it should work the same at any location now. Thanks again for letting me know it needed fixed!
Hmm… I’m sorry, I’m not sure if it’s you or me but I just downloaded the new file and it seems the issue is still there. Are you sure you uploaded the correct version? I double checked I was running the latest version by deleting the old one first and removing the project from the list before opening the new one, but maybe it’s the Godot version I’m using (3.3.3)?