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(3 edits) (+1)

The opening track and title art are sick. Just sitting on the title screen gives off a very retro and throwback feel.  

Good job with the intro it was short and sweet, it told the player everything they needed to know without a massive lore dump. The GUI is also clean and simple. Maybe add some opacity to the top right section if you want to reclaim some real estate?

It's a shame that I have no buttons on my controller that are bound to the space bar. I literally have to hit the space bar even though I'm playing with a controller. Maybe add the option to rebind a few of the keys?

The towns folk are personified food items, like a hotdog or toast. This is a funny idea and it fits well into the Gourmet town theme. It's especially funny when the kaiju part of the game starts and well... I'm not gunna spoil the story, but I'll just say you want to find all the hidden fossils and make a deal with the witch. :)

I like the maps and simple map puzzles, everything is eatable once you get upgraded enough. The artwork is fantastic, I love the sprite and tileset, the mapping is simple and easy to navigate. 

The boss battles were fun and cool even if they were a bit easy. I love the design and overall pacing in this game. 

I got the Ending 2 of 2: Unsatiable Black Hole (Maybe rename it to Insatiable Black Hole?)

Obtaining the Ultimate flavor was a magnificent journey reminiscent of Dingo Games' Tasty Planet mixed with a fantastic Nowis-brand RPG storyline. Wonderful art, all custom crafted for this experience. Great sound design with awesome 8-bit chiptune BGM and well picked/crafted SFX to fit the situation. What more could you want? This game is the whole package. I absolutely loved it!

(+1)

Thanks for the review and feedback Drifty!