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(+1)

V0.2.0 patch notes

I don't intend to patch this game often. This is a small patch of mostly QoL improvements, which I wanted to share early. The next time I update this game, I intend for it to include the full narrative.

Targeting improvements

- The crosshair doesn't get temporarily stuck in the wrong state anymore

- Hitboxes on NPCs have been adjusted to be a little easier to select

Inventory bug fix

- Empty inventory slots can no longer be selected

Narrative

- NPCs can now respond to your actions in ways beyond just text

- More failure dialogue added for when you use the wrong item on an object, you silly goose

Pause screen

- You can now pause with Esc/P and quit the game via this screen

Crouching

- You can now crouch with Ctrl/C! Your face can be that much closer to the ground now

Art

- Materials and lighting have been adjusted throughout