Thanks Ti-Noir for developing this game! I had a bit of a mixed experience. I thought the initial key was a bit hard to find (I somehow managed to knock it off the table without noticing, and it took some time to find it because the room was not the best lit). I also thought that the chair in the hallway blocking the basement door did not need to be there, since the door is locked anyway and the chair just got in the way. But I enjoyed being able to interact with the environment. (Not sure if was supposed to be able to explore outside but I got a good laugh out of it!) The basement definitely amped up the game's urgency. The monster noise was unsettling and you did a great job at making the chase sequences fair but still heart-pounding. Thank you again!