Skip to main content

Indie game storeFree gamesFun gamesHorror games
Game developmentAssetsComics
SalesBundles
Jobs
TagsGame Engines
(+1)

These rules look great!  Thinking of using them to play 1920s Lovecraftian horror.  The character's occupation grants Advantage to one or two job-related skills.  Seeing sanity-blasting sights requires an Int roll over 12, or the HD challenge rating of the Lovecraftian monster.  If failed, the character takes 'mental damage' off their hit points.  Not adding any rules, just interpreting Sanity loss as hit point damage as one's mind is shredded by alien visages, vistas, and concepts.  

(+1)

Sounds great, mate. I have been working on something similar although with more pulpy Robert E Howard/Brendan Fraser Mummy style fear rules. The other main rules additions are autofire weapons for things like Tommy Guns and a Hard to Kill rule for Eldritch Horrors. Basically roll damage as normal– if the result is 6+ you do 2 points of damage, otherwise you do 1. It works surprisingly well, particularly if you don’t tell the players about it.

(+1)

Bill, that sounds fantastic!  I'd love to see your Robert E Howard/Brendan Fraser Mummy style pulp rule set!  Will it be posted soon online?

(+1)

I have the rules written complete with monsters. I would like to do some more playtesting before I unleash them on the world.

(+1)

Hi Bill, if you are looking for additional play-testers, I would enjoy participating.  But if you are full up, totally understand that too.  Either way, looking forward to this game - sounds wonderful!  Cheers!

(+1)

Would be happy to have you play-test it. Drop me a line at zine (at) onesheetrules (dot) com and I’ll send you a copy.

(+1)

Thanks Bill - will do!  My email is mograg@hotmail.com so you'll know it's from me (Brian C.)  All best!