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Such a great little experience! You managed to capture the "mini retro" feel perfectly. Rezland is a testament to how you can create a polished, entertaining experience without having to force yourself to come up with something new. The pixel art is great, the combat is satisfying, and there's a lot of variety, with different areas, enemies and backgrounds. I was particularly impressed with the clever use of the "spying glass" item to go around the resolution restriction — it added some strategy to the exploration as well. Even though the gameplay was linear, there was a welcoming sense of progression and I enjoyed playing it all the way through. The only things I'd do differently is have the looking glass item "pause" the game and the dash go over / pass through enemies — but these are design choices and I can definitely get behind them. Super well done, this deserves more reviews / rates!