Thoughts recorded during my playthrough
+ = I liked it
- = I didn't like it
* = Comment/neutral
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+ Oh hey, I recognize that BGM! Good stuff.
+ Love the pixel art
+ I like how the opening scene teaches you the mechanics right away.
- It wasn't clear to me right away that I should try to inhale the plants around the house. I figured it out pretty quickly though.
+ There are secret items (of course).
+ You managed to make a game with projectiles in MZ. And it works rather well. I am impressed.
+ I am surprised and impressed that you included a level up system.
+ The slingshot mechanic is a nice touch.
+ You can eat the chickens. And the owner gets mad. lol
+ Oh, and now I can access another area, Metroidvania-style!
+ The "best" ending...wow! That was fun.
+ I like that I even get the chance to go back after the end to try for the other ending.
Summary
Well, this was just a delight. I didn't think it was possible to make a good ARPG in RPG Maker, but you've proven me wrong. There's little to critique here; it's a master class in good game design. Well done, Nowis!