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Thanks for the feedback. Ironically, I hadn't heard of Pipemania, but the Bioshock hacking minigame was part of my inspiration (for the rotation and water flow), but I didn't want the stress of the time limit.

I absolutely love the idea of a ducky floating down the river!

Thanks for catching that bug. The game checks to make sure there's water in every area, but probably should check for connections instead.