I've published a new build, version 0.1.46, which I hope helps a little bit in making it more clear what actions to take in the game.
- Make Morgan and Alex only enabled when they actually have actions available.
- Use transparency to more clearly show which cards are clickable.
- Add more hints in the card descriptions about the importance of hope.
(Bonus: the escape key now works to pull up the settings menu!)
Does this help? I still have more UX improvements planned...