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(+1)

This was quite fun and I dig the concept and the visuals. I had some problems with the UI going a bit off screen (web player) and occasionally I would really struggle to control the boat but I was impressed by the quantity of content that you managed to include in 48hours (different collectibles, ship fighting, map, crew members, exploration, quest objectives etc)

Thanks for your feedback! :) We should have spent more time to fix bugs. The UI is behaving a bit different with WebGL and we started deploying the project in WebGL only 2 hours before the deadline. Won't happen next time. :)

Glad you like it. :)