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(+1)

Pretty solid game with some tricky platforming. Just one little thing though, in one of the stages there was a box where you pressed E to interact with it, and I'm pretty sure I was supposed to take that box over to a button, but every time I pressed E it would jettison off into space leaving the level unwinnable. I tried everything I could think of to keep the box from floating away, but I couldn't. I'm curious what the solution there was? Was that the intended behavior?

(+1)

yeah this was just giving the player not enough info, you can move the box by holding shift. We did not think about during development.