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Cute little game. Short and sweet. I don't know if it was just me but I did notice that the changed gravity wouldn't affect me until I moved, but it's only a minor bug and didn't detract from it.

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Thank you so much for playing and replying! The bug you're experiencing was due to a 'bandaid' fix of mine where, for whatever reason and that is probably my fault, the player character would not climb slopes despite having a rounded collider and using move_and_slide so, instead, the Y velocity (gravity) is set to zero once the player is detected to be on the floor, conflicting with the check for when the player is able to switch gravity.

I suppose in hindsight it may have been better to have just allowed to player to switch gravity mid-air. It wouldn't have been what I had wanted to do but doing that would most likely have no bugs as there evidently are now.

Don't worry it wasn't major, we all do these quick fixes in gamejams and make bugs doing so, I was just lucky this time mine crept under the radar. If you try hard enough you can find them :D