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(+1)

Hey, someone else did a game with a circular world! 😁 I like the idea for this one, but as others have already mentioned it's pretty easy to keep going forever by spamming the shot button. One thing I wanted to add was that, due to the rotating level, it was a little hard to tell at first whether or not my character was actually moving when I held down the left and right arrow keys. Maybe adding some visual feedback like a particle effect, or maybe adding some landmarks to the level itself, could help people get a better feel for how they're moving through the environment.