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Hey thanks a lot! Glad you enjoyed!

Yes it can be a little annoying when the vehicles sync up like that. 
If you are rotating a tile that a vehicle is planning to drive onto, the vehicle’s 3 second timer will reset. Also, if you rotate a tile that a vehicle is on, it will pause its timer until the tile stops rotating. So I believe these are the main cause of them syncing.

I think I would’ve liked to remove the ability of vehicles entering the same tile. Either by crashing or just waiting and causing traffic or something.

Crashing would be interesting, but would very much change the nature of the game. Not to say that's a bad thing, could be fun and add tension as it would be another possibility to lose the motors.

Causing traffic seems like the obvious 'solution', i.e. not letting motors drive onto occupied tiles. This would increasingly lead to situations where you'd have more than 1 motor trying to enter the same tile and being on stand-by, as their timers ran out. When the tile would be vacated by the previous motor, you'd then have 2 or more motors trying to enter it at the same time.

Maybe prioritize them according to who's been waiting the longest? Randomize? Maybe go back to the crashing option? :D