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(2 edits)

It was a very Doom like game. Because of this and the fact the boss had some challenge to it, i enjoyed the game.

Only part i really hated was how we need to shake off the bugs. Shaking the mouse around was really annoying as it takes sometimes way too long to shake them off. This makes it harder to know where we are going too. I did find the reloading of the shotgun a bit impractical, and shooting at the bugs made it hard to know if we actually did anything to them too.

Thanks for your feedback,  actually I made the shake-off to be trigger once and get rid of bugs after the character animation is finished, but I'm aware there is not enough visual feedback to tell the player that they don't need to keep shaking the mouse once the animation is triggered. So all the gameplay video I see here are players shaking their mouse like nuts, I had to admit this is a design flaw. Thanks for pointing this out.

That explain a lot yeah. XD