Found some bugs:
- Summoned a Jelly onto a square that had a coin on it. The jelly didnt appear though, and the game continued as normal for a bit. At some point, the game CTD (crash to desktop, no error msg). Every time I reload, it repeats the last turn before crashing again. My guess is its supposed to be the summoned Jelly's turn but since it couldn't spawn (because the gold was on the square), it bugged out. This also means I can't continue and have to start a new game :(
- One time one of my guys died during a tense battle. I quit the game in rage and reloaded the next day. In the battle, the enemies which killed the guy would attack the dead guys corpse every turn. Interestingly, my characters could also attack the corpse, and get EXP for it. Not sure what happened, but I guess it's something to do with closing the game just as a character dies?
- When I promote a character, the class promote buttons are still present on the left side, clicking one crashes the game (CTD). E.g. I promoted my "novice archer" to "archer", and both the novice archer and archer buttons were still visible. I clicked "archer" again and got a CTD.
Other feedback:
- I wouldn't mind more traps and hazards in the levels (maybe more things like water or pits to push enemies into). At present I have not had much opportunities to make use of traps or barrels with the push, drag, etc commands very often.
- Inventory size feels small for a game where you can have 5+ characters. I think having a limited inventory size is good in general, so that you have to choose what to carry and what to drop, but ideally would prefer at least twice the size (maybe through upgrades at the shop)
- On that note, also being able to sell stuff would be really awesome.
All in all, great game. Aside from the top bug, has been an overall smooth experience and have been enjoying immensely. Hope these reports help!