DAY 9
Nothing much happened today. I did manage to expand on the level I'm currently working on, which would be the very beginning of the game. Only sculpted the landscape for it, so I have nothing really interesting to show. But here it is anyway.
Had some ideas about what's going to happen in the game mechanic-wise. Text pop-ups, letter reading, audio logs, that kind of stuff. But nothing really original or hook-y. And I keep thinking about something original story-wise or premise-wise that I can also do, just one gameplay thing.
Tinkered around with some post process effects, but settled on having a cartoon-ish outline in the game world. I like how assets have that "pop" to them now.
That is all for today. See ya tomorrow.