Not an idle game.
At first I thought that it's just another prestige tree, but as it turns out it's more of a Cultist Simulator. In fact it's exactly like Cultist simulator, but with numbers instead of cards. And development of this game as a narrative instead of eldritch horror.
I kinda like it. But it's not an idle game. And some ways the values affect each other are a bit confusing. The game becomes "try everything once, realize that you need to develop while having some energy, low hunger, and enough time, then find the one true strategy that you repeat at infinum". Haven't found anything buggy about it, so good job there.
Not an idle game/10