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(+1)

Got to the part where creatures will randomly come out of the forest and after dying to it 3 times in a row I just quit.

Upon checking Rodayai's playthrough I saw the sound mechanic can be used to divert them but that's not really apparent seeing as how larger creatures previously couldn't care less about the noises you make (outside of making them try to kill you.)

I like the concept but important mechanics shouldn't be left up to accidentally discovering and maybe implement a checkpointed continue option so people won't have to start all the way from the start if they need a break. I know it's not a long game but people don't know that going in.

Thanks for the feedback.

I admit, we were not expecting players to have difficulty figuring out the Stalkers, but in hindsight that makes sense given other creatures reactions to sound. I’ll go ahead and add a line suggesting that sound may help against Stalkers.

As for saving… I don’t really feel like it’s worth the effort to implement such a complicated feature in a three minute long jam game.