It's a fun, little game., maybe not very chaotic but looks fun.
One issue that struggled me is the size of the WebGL window, it's bigger than my screen.
I have a few suggestions for you though:
- The level should be smaller. In games like these, the difficulty comes out of the fact that you have to do a lot of short tasks. In here, the task take a lot of time, which probably forced you to extend the amount of time the customers can wait. This ruined the feel of chaos.
- The UI isn't always clear with what's going on. It's always hard to do good UI in a jam and your look great!