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It's a fun, little game., maybe not very chaotic but looks fun.

One issue that struggled me is the size of the WebGL window, it's bigger than my screen.

I have a few suggestions for you though:

- The level should be smaller. In games like these, the difficulty comes out of the fact that you have to do a lot of short tasks. In here, the task take a lot of time, which probably forced you to extend the amount of time the customers can wait. This ruined the feel of chaos.

- The UI isn't always clear with what's going on. It's always hard to do good UI in a jam and your look great!

Thanks for the feedback :D