Well, it certainly was chaotic. I wasn't able to get literally any of them to die, however. I tried it on normal walls, I tried it on the spike walls, but every time they got up to a good amount of speed, they would just fall off the edge and into the pit. I got a couple of them to ludicrous speeds but they still didn't seem to die. I think this is a gloriously goofy and chaotic concept, just without enough testing. The modelling and lighting is nice though.