Creative use of time stop. Reminds me of JoJo's Bizarre Adventure.
I liked having to time the bullets correctly and the danger of being killed by your own ricochets. Even with the power to stop time, you still have to be thoughtful.
Some of the levels felt like I had to be pixel perfect in my positioning, which didn't feel right.
Thematically, it feels more like a game that encourages precision, planning, and control rather than letting there be chaos. It's only chaotic if the player is thoughtless.