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This game was really fun, the relentless waves of slime really got chaotic and overwhelming. 

Suggestions

-Let the player continue shooting after getting hurt

-gives some feedback or visual response to hitting a slime or...

-implement a color code system for the amount of health of slime so you know how many times it has been hit

thanks so much for the feedback, the player shooting after getting hurt would work well, but due to the hacky way i did the invinciblity mechanic it kinda cant be implemented, but the feedback would be a good idea and i shouldve implemented it tbh. but  thanks so much for the feedback and im glad you enjoye