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Nicely done game! Sometimes the hits did not really connect. I had to hit the target some cm left or right and not dirctly.

(+1)

Hello, probably you played in the browser and there was some FPS drop. In this case we use a workaround to handle collisions, and these are less accurate.

The workaround is only for WebGL build and only if the bullet cannot be rendered correctly all frames (so it may skip collisions)

Thanks for your comment.