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(+1)

Love the visuals of this game. I think having score instead of kills and having the big guys give you more points would give more incentive to kill them. The way it is now that tradeoff in lacking visibility is not worth going after the bigger enemies.

Yeah having a score instead of kills might indeed be better, I actually also thought about that but when I tried implementing it, my code got a bit too messy and I abandoned the idea :D.  But people keep suggestion something similar so I might change it or maybe I will just use this idea in my future games. Anyways thank you a lot!