Hello Gary, You sure you made the game in 11 days? For game like this i think usually it will take a month or so, this is a good game for 11 days in the making, i like the idea of exploring in the dark as well as the light mechanism, but most of all that ghastly, haunting, daunting background music is amazing, it's the right stuff for the game, the music make that myterious and dark feeling all around this game. The mural is a good way to tell the in depth story, even after i finished the game i still raking my mind for the meaning of all the mural, i always feel it have hidden, deeper story in it. The exploring through the dark is excelent, the light of the Mural in the dark is pretty sight to look at. My main concern is this, i don't know that i have the ability to light up a fire for myself, by pressing the F or Shift. but even i can finished the game without that, Maybe i just started the game too quickly, i know that there is there in the start menu before i start the game, but put a little control tutorial in the beginning of the game wouldn't hurt iguess. :D
For what is worth, i played your other game Half Empty Game, and i liked it soo much, soo much more than The Cartographer's Tale, it like out of the box game, it switch between 2D and 3D along the game, and there is code in the background in the game and many other thing that is like an art in itself. I know it's not a fair judgement, considering i don't know how long you take to make Half Empty Game. But i wish you make more game like that, it's like it is your characteristics, to have an in depth meaning, hiding in plain sight. Just like The Cartographer's Tale.
Overall, i wish you continue to give The Cartographer's Tale more level and/or story so it can be a longer game.
P.S: i really like your music, especially in orcherstral category, i think they are perfect for making an RPG and Dungeon and Dragon game. Peace.