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(+2)

Cool game with really fun art style and nice systems (the items and inventory especially). It felt really polished as well. The only two criticisms that I have are that nothing seemed to happen when I killed what I assume was the final boss, so there didn't seem to be a way of "beating" the game. The other criticism is that the "bruh" difficulty didn't actually get bruh difficult until the final boss. Otherwise it was cool to see so many different enemy types with different abilities and such a variety in items. I really liked it!

Thanks for your comment. We ran out of time to add a proper ending :( I agree the bruh difficulty should have more 'bruh' in it.