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We have plans to improve upon our combat mechanics. Quite honestly, we spent the least amount of time on combat for the demo due to time constraints. We will not only alter and improve the interaction mechanic, but we will also improve number balancing, party mechanics, and much more!

Stay tuned as we will release more on this throughout development.

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Glad to hear! And I just realized after making the comment that exp was off the table. Oops

Still, only advice I can give as just a guy on the sidelines is try to make it seem like both are valid options in very battle. Like, don't vilify and glorify one or the other, make them equal, if that makes sense at all.

happy to know you guys are taking feedback from everyone though! Good luck!