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definitely a great looking game, there's no denying that. the art style and lighting all come together in a really great way which i appreciated a lot as my ass was getting kicked. the music was awesome too, chaotic, energetic, great. the difficulty is pretty high, i felt the shield took too long to recharge and that there were a lot of places where the only option i had was to take damage. obviously, time crunch was an issue, so this is definitely something you could fix in a post jam game. i feel like the ability to use enemy's attacks against themselves would've been cool if not for that fact that you move so slowly. i never felt like i was able to kill them with their own attacks since i was moving through molasses.