I can relate to the plot of this game all too well.. :')
I loved the concept for the game and though you executed it really well! It feels really satisfying to smash into those shelves and escape the mom. I you chose to expand upon this I think having different kinds of objects in the level would give it more depth. Maybe spills that cause the player to trip, or shopping carts that when dashed into can roll into employees? This concept has a lot of potential!
I encountered some bugs, such as randomly being caught by the mom and dashing into shelves not always breaking them. They're not bad enough to deter from the rest of the game, though.
Awesome job!