Well you have an interesting concept :D I liked the idea of stacking debuffs it really adds chaos !
Now here is my feedback :
- You should set your canvas scaler ui scale mode to scale with screen size that way it wont be small when in higher resolutions.
- The level is too long if we have to play the level with debuffs again it becomes a bit hard and boring :/
- The player feels a bit floaty you can increase its mass and gravity to make it more responsive.
- The post processing is a cool addition but its a bit much to my eyes you should tone it down.
Overall i really liked the idea you should work on this after the jam i would like to see how it will evolve :D Great work !