Skip to main content

On Sale: GamesAssetsToolsTabletopComics
Indie game storeFree gamesFun gamesHorror games
Game developmentAssetsComics
SalesBundles
Jobs
TagsGame Engines

Great jam, I learned a few things as well.

(+1)

That's awesome, what sort of things did you learn along the way? :)

(+1)

Some serious time management skills, I learned a lot about scripting menus in Unity and to think for myself when developing new mechanics! :D

(+1)

a 24 hour game jam definitely does that to you! and that's awesome, I can't wait to try out your game!

Thank you! I can't wait for the feed back! :D

(+2)

me too! :)

that's great! do you mind sharing what you learned? :)

(+1)

1 - to complete a game LOL I always started and....  meh. I gave up.

2 - to keep calm in pressure because the errors and time to fix it (a lot of them!!!!!!)

3 - I never used lists and arrays before, and tbh it was become naturally, because the logic of the game needed it - point 4 my brain, I'm very proud

4 - at some point I started setup for android devices, but due to changes like resolution and controls, let it to be made some time later :)

I feel like just finishing a game is hard, so that's progress, yay! and yeah, troubleshooting is always so annoying but that's great you persevered! and yeah, I feel like making it compatible with other devices would be another level, that could be a fun jam idea maybe, just take an old game, and reformat it into a mobile game, and just add one more rule or mechanic....hmmmm 

(1 edit)

AHHAHAHA I WANT THE CREDITS just kidding hahaha

(+1)

That happen always to me, but not the four and the 3 a started and the worst I give up some hours to this game but I continue it