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Neat physics sim, the camera control I think should be more of a priority next time. There seemed to be a lot of the game I couldn't see or control. 

(+1)

Definitely. I used cinamachine for camera control - as you can tell there was a bug with player rotation and the player's POV isn't great.

I see this as a long term project and hope to do a whole load of de-bugging soon. Thanks for the feedback. Your game looks promising. :)