Thanks for the thoughtful response!
No problem, I just like giving feedback - I understand given the jam mindset that most people prefer to leave their game as is.
All of these ideas are definitely worth exploring down the track as alternative settings through a different game, I think!
I like your idea about the PSA. It can be hard to integrate nuance in horror games given that most are not dialog-heavy, but I think the idea of an unheeded warning is a very sobering theme - there is something awfully numbing about the way we are always primed to expect danger.