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(+1)

I know about the possibility to turn off SFX sounds but you need to know when you are getting hit which would also get muted.

Overall, I would recommend trying to think of a way to lower the number of people on the screen. This way the could get more challenging and maybe it could also work on WebGL.

(1 edit)

Well, the WebGL is something that I never know it is this necessary until now. Thanks for good advices!