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(+1)

Cool game idea and well done! The presentation is very polished. 

I think the core concept here works, but I think you could put more focus on the jumping. There were a lot of really fun moments of being able to jump over groups of guys. Forcing a double jump felt weird here. Why not just make the base jump higher?  The potion effects, while intentionally random, had either minor impact on gameplay, or catastrophically bad. Getting a gigantic knight in your way could really kill the game pace, especially if your big sword attack wasn't ready. 

Congrats on completing this. I enjoyed my time with it :)

(+1)

Hey thanks for taking the time to write such a wholesome comment, this means a lot to us and this kind of comments are always so good to see, thank you for playing <3 you are awesome :D