Hey cheers for the awesome feedback. I really wanted to add the ragdoll physics to the characters and I did manage to, however the effect wasn't what I was hoping for, they tend to just fall down instead of fly when the digger hits them. In the end I left it in because it was better than the simple capsule collider physics which often left them rolling around like a Russian doll, but it was disappointing that they didn't fly off the digger and ragdoll over the obstacles in the scene. It's one of the first things I want to sort out after the jam as I know it will greatly increase the satisfaction of hitting the zombies.