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If you're trying networking for the first time with itch there are 2 things I'd like to point out.

1. you have to use websockets. You can write you're code all the same as a normal networking project in godot, but just need to switch a couple of lines when you're done:  this post should help you

2. Your server/client need to run over wss/https: this post and this thread should help you too assuming you already know how to host a server. GL!