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Wow thank you so much !

Haha we discussed about the stacking but decided it would make things too easy :p

We have prevented the player to be lock by making the inventory throw away precedent items to get new ones. So I guess that makes two ways to get rid of items ;)

The clicking through the UI is a problem. We know about it but didn't have the time to correct it. It will be on the after Jam patch though :)

Really Happy you had fun with our game, it was a lot of fun to make it too!

oh! How do you throw away items?

You actually don't have to do it yourself, it is automatic. When the inventory is full and you pick a new item, the first of your inventory is lost to make room for the new one.

Not intuitive I know, but it was a safeguard from having an inventory full of ingredients that cannot be combined haha.

oh ok! Cool!