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Really cool take on the classic top-down shooter mechanic, I really liked the idea that you had to stay still and wait a bit before you could aim again, that added a lot of tension to the gameplay. I think there don't have to be that many particle effects though, although it does add to the theme. Overall, I definetely enjoyed it, good job!

Wow I didn't think a bug in the movement would be complimented. Thanks!